Lamashtu

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Lamashtu, level 9
Tiefling, Mage
Level 1 Apprentice Mage: Pyromancy Apprentice
Level 4 Apprentice Mage: Evocation Apprentice
Level 5 Expert Mage: Pyromancy Expert
Level 8 Expert Mage: Evocation Expert
Choose Resistance Type: Armor of Resistance +1 (Poison)
Background: On the Run from the Devil (On the Run from the Devil Benefit)

FINAL ABILITY SCORES
Str 8, Con 14, Dex 13, Int 21, Wis 12, Cha 15.

STARTING ABILITY SCORES
Str 8, Con 12, Dex 13, Int 17, Wis 12, Cha 13.

AC: 22 Fort: 18 Reflex: 22 Will: 20
HP: 56 Surges: 8 Surge Value: 14

TRAINED SKILLS
Arcana +14, Diplomacy +11, Perception +11, Bluff +16

UNTRAINED SKILLS
Acrobatics +5, Dungeoneering +5, Endurance +8, Heal +5, History +9, Insight +5, Intimidate +10, Nature +5, Religion +9, Stealth +7, Streetwise +6, Thievery +5, Athletics +3

FEATS
Level 1: Rod Expertise
Level 2: Hellfire Blood
Level 4: Mark of Storm
Level 6: Hellfire Arcanist
Level 8: Superior Implement Training (Ashen rod)

POWERS
Level 1 Mage At-Will Powers: Scorching Burst
Level 1 Mage At-Will Powers: Arc Lightning
Level 1 Mage Daily Powers: Fountain of Flame
Level 1 Mage Daily Powers: Flaming Sphere
Primordial Adept Starting Feature: Vezzuvu’s Eruption
Level 1 Mage Encounter Powers: Burning Hands
Level 1 Mage Encounter Powers: Twilight Falls
Mage Cantrips: Light
Mage Cantrips: Spook
Mage Cantrips: Mage Hand
Level 2 Mage Utility Powers: Shield
Level 2 Mage Utility Powers: Hellish Gaze
Level 3 Mage Encounter Powers: Fire Shroud
Level 3 Mage Encounter Powers: Grim Shadow
Level 5 Mage Daily Powers: Fire Mantle
Level 5 Mage Daily Powers: Grasp of the Grave
Level 6 Mage Utility Powers: Wizard’s Escape
Level 6 Mage Utility Powers: Fire Shield
Level 7 Mage Encounter Powers: Fire Burst
Level 7 Mage Encounter Powers: Lightning Bolt
Level 9 Mage Daily Powers: Symphony of the Dark Court
Level 9 Mage Daily Powers: Mirage Arcana

ITEMS
Ashen rod, Adventurer’s Kit, Cloth Armor (Basic Clothing) of Resistance +1, Dagger, Potion of Healing (heroic tier) (4), Everburning Torch, Flotation bladder, Writing case, Elixir of Water Breathing (heroic tier), Elixir of Climbing (heroic tier), Restful Bedroll, Staff of Storms +2
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Bio:

QUEST

Envoy of Maelbrathyr – Long ago in the final days of the tiefling empire of Bael Turath, the city of Maelbrathyr was dragged down into the Underdark by Torog. The city survived this cataclysmic event and now exists deep underground. Lamashtu is one of the courtiers of Aleeria, one of the mad rulers of Maelbrathyr. Through a mix of political intrigue and social maneuvering, Lamashtu became Aleeria’s special envoy – a powerful but dangerous position.

Recently many of the denizens of Maelbrathyr started to hear a incomprehensible whispering voice and have a recurring mental image of a mysterious ziggurat. Compelled by this subliminal force, Those Who Hear abandoned the city. One of those missing is Lamashtu’s brother, Abazu.

Aleeria sent Lamashtu to investigate the whereabouts of the missing denizens of Mealbrathyr and defend the interests of the city. Lamashtu must find out why the denizens of Maelbrathyr hear the voice and what happened to them.

Lamashtu

The Forgotten Temple of Tharizdun Alekto72