Bag of Tricks, Gray

This simple, leather bag produces feral critters that you can send against your enemies.


Wondrous item
Power (Daily * Conjuration): Standard Action. Use this bag to conjure a Tiny minion (see below for statistics).
Roll a d8 to determine which beast is produced and modify it’s statistics accordingly:
1: Bat; this creature also has fly speed of 6.
2 Rat; this creature also has darkvision.
3: Cat; this creature also knocks the target prone on a hit.
4: Weasel; this creature does not provoke opportunity attacks from moving.
5: Snake; this creature also deals extra 5 poison damage on a hit.
6: Badger; this creature gains a +1 bonus to attack rolls.
7: Spider; this creature also has a climb speed of 6.
8: Scorpion; this creature deals 0 damage, and ongoing 5 poison damage (save ends) on a hit.

Conjured Critter (Gray Bag) Level 8 minion
Tiny natural beast
Initiative: as conjurer
Senses: Perception +8; low-light vision
HP: 1; a missed attack never damages a minion
AC 18; Fortitude 17; Reflex 18; Will 16
Speed 6

  • Bite or Claw (standard; at-will)*
    +11 vs AC; 4 damage
    Alignment: Neutral
    Languages: -

The Company of Wolves found this grey bag of tricks with a meelock they had captured.

Bag of Tricks, Gray

The Forgotten Temple of Tharizdun edwardapwilliams