Akaana's head

The severed head of an drow princess.


Head of Akaana Vyr’ellis

“I am Vyr’ellis, and I offer my assistance to whoever carries me out of here.”

The Head of Akaana Vyr’ellis is a wondrous item with the following properties and powers.
You gain a +2 bonus to Arcana, History, and Religion checks and can make checks as if trained in those skills.
Power Encounter (Move Action)
You can teleport up to 7 squares.
Power Daily (Standard Action)
You are surrounded by a cyclone of biting cold wind. Creatures that begin their turn adjacent to you take 1d6 cold damage and are slowed until the start of their next turn.

Current Concordance: 15

Starting score 5
Owner gains a level +1d10
Owner is a drow +2
Owner speaks elvish +1
Each splinter of Akaana’s life force retrieved +3
Other modifiers to the Head's concordance, as well as details about moving on, are indicated throughout the adventure.

Normal (5–11)

“Well, you’re better than hanging from a hook on the wall.”
The Head of Akaana Vyr’ellis has little confidence in its new “owner,” but is willing to be convinced. If asked, it gives basic information about what’s in each section of the ziggurat, but only as characters get close.

Pleased (16-20)

“Truly, you have greatness in you, hero.”
The Head of Akaana Vyr’ellis is pleased and impressed with its owner, and has high hopes of achieving its goals. It’s genuinely helpful in sharing its knowledge with the character.
You gain resist 10 radiance.
Power (Illusion) Daily (Standard Action)
You become invisible until you miss with an attack or take damage.

Satisfied (12–15)

“You are doing well. If you don’t foul things up, we might just get out of here.”
Proud as it is, the Head of Akaana Vyr’ellis couldn’t reasonably expect more from an ordinary mortal. It tries to give helpful information about what its possessor can expect to find in any region of the ziggurat, but its knowledge is limited.
You gain a +1 bonus to Will defense.
Power (Psychic) Daily (Standard Action)
Close burst 3; +13 vs. Will; 2d6 + 11 psychic damage, and the target is dazed (save ends).

Unsatisfied (1–4)

“This will never do.”
The owner is making a mess of her plans, and Akaana has little hope of escaping the pyramid. Its greatest fear is falling into the hands of Lareth, the beautiful. It doesn’t share any information with its possessor.

Special: You immediately lose one healing surge and start each new day with one less surge than the day before.

Angered (0 or lower)

“Imbecile! I insist you put me in the care of someone competent!”
The Head actively seeks a character it feels has a chance to defeat the Chained God and win escape from the ziggurat.

Special: You take a -2 penalty to Will defense.


Akaana's head

The Forgotten Temple of Tharizdun edwardapwilliams